Halo 2
Bungie Employees on Creating the Story & Characters of Halo 2

Bungie employees discuss the ideas behind Halo 2's multidimensional story line and how it differs from the first Halo. David Candland, Charlie Gough, Marcus Lehto, Frank O'Connor, Max Hoberman, Nathan Walpole, Eddie Smith and Chris Carney describe how certain characters were designed and what that means for game play and the overall story.

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Submitted by: Witnify
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